Adobe Captivate Advanced

Our current schedule of trainings can be found below.  Contact us for other dates or group classes.

 

 

About this Course

This 2-day training class provides students with the knowledge and hands-on practice they need to develop and build software demonstrations and interactive eLearning simulations. In addition to learning key concepts, students also learn best practices for creating and publishing Captivate projects.

What you’ll learn

Module 1: Interactive Software Simulations and Caption Pre-Editing

You’ll record a software simulation using Captivate’s Custom recording mode. Then you’ll edit a little-known language file and control the text that appears in Captivate text captions before you record any screen actions.

You Will Learn To:

  • Rehearse a Script
  • Set Recording Preferences
  • Record a Simulation
  • Edit a Text Capture Template

Module 2: Object Styles, Project Sharing, and Branching

If you’ve created several small projects, you’ll learn that you can easily combine them into one larger project. Once you’ve combined projects, you’ll learn how to create jumps (branches) between different parts of the bigger lesson. And you’ll learn how to create custom object styles.

You Will Learn To:

  • Create a New Style
  • Apply an Object Style Globally
  • Export and Import an Object Style
  • Name a Slide
  • Copy/Paste Project Assets
  • Use Buttons to Create a Branch
  • Explore the Branching View
  • Create a Branch Group

Module 3: Variables and Widgets

Variables serve as placeholders for data. The data can be used to provide feedback to the learner, create Advanced Actions, add content, or configure widgets. Widgets give Captivate developers the ability to extend Captivate’s functionality without limits. You’ll learn how to both insert widgets and how to configure them in a project.

You Will Learn To:

  • Add Project Information
  • Insert a System Variable
  • Edit a System Variable
  • Create a User Variable
  • Use a Variable to Gather Learner Data
  • Insert and Format a Widget

Module 4: Interactive Videos and Virtual Reality

Captivate allows for videos (any videos) to include a high level of interactivity via knowledge checks, learner interactions, and more. You will learn how to insert an interactive video, insert bookmarks on the video timeline, and jump to the marks from any point in the video or from other Captivate slides. You will also create overlays that will appear on the video. You’ll also create virtual reality projects by importing supplied 360 images into a new virtual reality project.

You Will Learn To:

  • Insert an Interactive VideoAdd Bookmarks
  • Add Slide Overlays
  • Create a Virtual Reality Project
  • Add a Text Hotspot
  • Add an Audio Hotspot
  • Add a Quiz to a Virtual Reality Project

Module 5: Interactions

Interactions, also referred to as Smart Learning Interactions, are powerful widgets that allow you to quickly insert interactive objects onto a slide. Captivate ships with a wide range of Interactions, such as Process Cycles and Pyramids, and you can download others. As you work with Interactions, you’ll find that you can customize not only the content but also the look and feel of the Interaction. You’ll learn how to use Captivate’s Drag and Drop feature to engage your learners like never before. And as you do, you’ll implement states that will allow you to change the appearance of objects at will.

You Will Learn To:

  • Insert a Process Circle
  • Create a Basic Drag and Drop Interaction
  • Manage Drag and Drop Buttons and Write Captions
  • Create a “Trick” Retry Slide
  • Explore an Advanced Drag and Drop Project
  • Create an Advanced Drag and Drop Interaction
  • Change the States of a Smart Shape
  • Use States to Swap Images

Module 6: Accessible eLearning

Creating eLearning lessons and courses that are accessible to citizens with disabilities may be a requirement in your organization. During these lessons, you’ll learn some Section 508 best practices, and how to implement them within a Captivate project.

You Will Learn To:

  • Set Document Information
  • Enable Accessibility
  • Add Accessibility Text to Slides
  • Import Slide Audio
  • Add Shortcut Keys
  • Add Closed Captions
  • Set a Tab Order

Module 7: Advanced Actions

When a learner clicks on a button or click box, an Action occurs. But what if you want multiple, conditional actions to occur? You’ll be introduced to Captivate’s Advanced Actions that will allow objects to perform multiple tricks for every learner click.

You Will Learn To:

  • Use a Completed Action
  • Name Objects
  • Create a Mask
  • Control Object Visibility
  • Create a Standard Advanced Action
  • Attach an Action to a Button
  • Group Timeline Objects
  • Create a Variable
  • Create a Conditional Action
  • Create Decision Blocks

Module 8: Project Templates and Master Slides

Efficiency doesn’t reach much higher than this… learn to keep the look and feel of your Captivate projects consistent across slides and projects when you create master slides, apply and customize Themes, and create and use Project Templates.

You Will Learn To:

  • Work with the Main Master Slide
  • Work with Content Masters
  • Apply a Master to Filmstrip Slides
  • Edit a Master
  • Apply a Theme
  • Create a Custom Theme
  • Review a Template
  • Create a Project Based on a Template
  • Create a Project Template

Module 9: Responsive Projects

The size of the screen that learners use to access eLearning lessons can vary widely. Consider the size of a typical mobile phone compared to the various shapes and sizes of tablets, such as the Apple iPad, Microsoft Surface, and Amazon Kindle Fire. You could develop several Captivate projects that contain the same content but are sized to work on specific devices; however, the problem is that you’d have to edit and update several projects! Who wants to do that? Additionally, who could possibly consider every screen size for every device? Even if you could build lessons for every screen size known today, what about the screen sizes for devices that have yet to be invented? During this module, you’ll learn how to navigate Captivate’s responsive interfaces (Fluid Boxes and Breakpoints), and how to create responsive projects from scratch.

You Will Learn To:

  • Customize Breakpoints
  • Save a Standard Project As Responsive
  • Insert and Name Fluid Boxes
  • Resize Fluid Boxes
  • Add Content to Fluid Boxes
  • Switch Modes
  • Use the Position Inspector
  • Modify a Single Breakpoint
  • Exclude from View
  • Add a New Breakpoint
  • Position and Link Objects
  • Edit Breakpoint Object Styles

Module 10: Reporting Results

If you’ve included a quiz in your eLearning lesson, it’s likely you’ll need to track the quiz results. And if working with an LMS is a requirement, we’ve got you covered there. You’ll learn how to prepare a Captivate project so that it will work with an LMS, preview a lesson in the SCORM Cloud, and upload a lesson to an LMS and test it.

You Will Learn To:

  • Set Quiz Reporting Options
  • Create a Manifest File
  • Report a Button Interaction
  • Adjust Slide Object Interaction
  • Preview in SCORM Cloud
  • Publish a Content Package
  • Create an Inquisiq LMS Account
  • Create an LMS Course
  • Attach a Lesson to a Course
  • Test an eLearning Course